Commit Graph

4 Commits

Author SHA1 Message Date
beyondcoast 26f403d9f6 Change interface to process() for all NES mappers to make higher level scripts more flexible in using them, eliminate hardcoded prg,chr,ram sizes. Add CLI options to drive all this functionality directly. Note: Option letters are chosen somewhat arbitarily, next change will be to use argp so more descriptive flag names can be used ex: --nes_prg_rom_size_kb=16 in addition to single character shortnames. This will be important as console support expands. 2018-12-02 13:06:22 -06:00
Paul Win10 shuttle PC 88a2d30858 Massive commit with bunch of random junk..
Added windows driver package, just have to run InstallDriver.exe to
get drivers installed on windows 10 (and others I believe)

Created dictionaries for all remaining cart connectors.
Nothing useful there yet, just wanted to get the files created
and dictionaries working.

Added bunch of notes to shared_dictionaries to explain how to go
about creating new dictionaries and some opcode details.

Have STM8 cic communications working "CICCOM" to change between H/V
mirroring on new discrete boards.  Currently these operations are handled
entirely from the host scripts and opcode/operands are mostly hard coded.
Need to move these to more generic functions in the ciccom dictionary
which will also speed things up moving to the firmware which will speed
things up.

Some changes to mapper 30 script to eat the ines header, and test CHR-RAM
banking.

Some updates to snes flashing operations, still a work in progress to
fully support prior SNES board designs.
2018-09-06 23:01:59 -05:00
Paul Black ASUS win7 9c57f1bdb3 Massively overdue commit of several months worth of random work.
Mostly adding support for mappers as I needed it for my own hardware
builds:
-MMC1
-mapper 30
-easy NSF (still need to update for mapper verilog fix)
-action53 (still need to update for mapper verilog fix)
-dual port board flashing
-colordreams, not sure if I actually got this working
-color ninja, just a special CPLD version of colordreams for ninja boards

Just started working on SNES code.  slowly getting things up and working
outside of main inlretro.lua script similar to how NES has been handling
everything with it's own script.  Able to flash v3 boards fine.  v1 boards
flash without errors, but still having some mapping problems where it
verifies but won't boot.  v2 prototype flashes most bytes but not all,
seems v2 boards are much slower to output valid data..  But that may just
be the manufacturer ID codes..?

TODO next:
-bootloader dictionary that jumps to bootloader so don't have to manually
close jumper on the board.
-turn on the watchdog timer for stm32
-create some sort of host timeout so reset button on programmer isn't as
useful
-allow firmware programing algos to be uploaded and executed from SRAM for
faster code that also doesn't require specific firmware builds to support
new mapers.
-Finish JTAG to simplify programing NES & SNES CPLDs
-Sort out swim issue with stm8s001 CICs
-add SWIM support for avr
2018-07-08 20:23:44 -05:00
Paul Black ASUS win7 223007187b Have BNROM, and action53 working in PLCC and TSSOP.
Also added swim reading of stack bottom for CICOp signature.
Starting to add scripts for different mappers.
Need to clean things up quite a bit as everything was a bit of a hack just
so I could start building lizards and A53.
Need to add back NROM, and add UNROM as well.
Need to have program find bank table for itself both in the program and in
a cartridge.
Having problems with SWIM on new discrete NES boards for some reason.
Some boards are flakey and I march right in and start writting to config
bytes which will brick the device if communications are failing (and
there's no reset pin...)  as is with the stm8s001
2018-03-17 21:56:24 -05:00