#include "flash.h" uint8_t write_page( uint8_t bank, uint8_t addrH, buffer *buff, write_funcptr wr_func, read_funcptr rd_func ) { uint16_t cur = buff->cur_byte; uint8_t n = buff->cur_byte; uint8_t read; // extern operation_info *oper_info; while ( cur <= buff->last_idx ) { //write unlock sequence //need to make address and unlock data variable //best for host to communcate these values //actual value is part mapper dependent and part flash dependent //mapper controlled address bits dictate where split is //32KB banking A14-0 NES ctl, A15+ mapper ctl "bank" NROM, BNROM, ANROM //addrH_dmask = 0b0111 1111 directly addressable addrH bits //page2bankshft = A14->A8 = 7 shifts (equal to number of set bits in addrH_mask //16KB banking A13-0 NES ctl, A14+ mapper ctl "bank" UxROM, MMC1 //addrH_dmask = 0b0011 1111 //page2bankshft = A13->A8 = 6 shifts // 8KB banking A12-0 NES ctl, A13+ mapper ctl "bank" MMC3, FME7 //addrH_dmask = 0b0001 1111 //page2bankshft = A12->A8 = 5 shifts // 4KB banking A11-0 NES ctl, A12+ mapper ctl "bank" ezNSF //addrH_dmask = 0b0000 1111 //page2bankshft = A11->A8 = 4 shifts wr_func( 0x5555, 0xAA ); // wr_func( oper_info->unlock1_AH, oper_info->unlock1_AL, oper_info->unlock1_data ); wr_func( 0x2AAA, 0x55 ); // wr_func( oper_info->unlock2_AH, oper_info->unlock2_AL, oper_info->unlock2_data ); wr_func( 0x5555, 0xA0 ); // wr_func( oper_info->command_AH, oper_info->command_AL, oper_info->command1_data ); wr_func( ((addrH<<8)| n), buff->data[n] ); do { usbPoll(); read = rd_func((addrH<<8)|n); } while( read != rd_func((addrH<<8)|n) ); //TODO verify byte is value that was trying to be flashed //move on to next byte n++; cur++; } buff->cur_byte = n; return SUCCESS; } uint8_t write_page_chr( uint8_t bank, uint8_t addrH, buffer *buff, write_funcptr wr_func, read_funcptr rd_func ) { uint16_t cur = buff->cur_byte; uint8_t n = buff->cur_byte; uint8_t read; // extern operation_info *oper_info; while ( cur <= buff->last_idx ) { //write unlock sequence //need to make address and unlock data variable //best for host to communcate these values //actual value is part mapper dependent and part flash dependent //mapper controlled address bits dictate where split is //32KB banking A14-0 NES ctl, A15+ mapper ctl "bank" NROM, BNROM, ANROM //addrH_dmask = 0b0111 1111 directly addressable addrH bits //page2bankshft = A14->A8 = 7 shifts (equal to number of set bits in addrH_mask //16KB banking A13-0 NES ctl, A14+ mapper ctl "bank" UxROM, MMC1 //addrH_dmask = 0b0011 1111 //page2bankshft = A13->A8 = 6 shifts // 8KB banking A12-0 NES ctl, A13+ mapper ctl "bank" MMC3, FME7 //addrH_dmask = 0b0001 1111 //page2bankshft = A12->A8 = 5 shifts // 4KB banking A11-0 NES ctl, A12+ mapper ctl "bank" ezNSF //addrH_dmask = 0b0000 1111 //page2bankshft = A11->A8 = 4 shifts wr_func( 0x1555, 0xAA ); // wr_func( oper_info->unlock1_AH, oper_info->unlock1_AL, oper_info->unlock1_data ); wr_func( 0x0AAA, 0x55 ); // wr_func( oper_info->unlock2_AH, oper_info->unlock2_AL, oper_info->unlock2_data ); wr_func( 0x1555, 0xA0 ); // wr_func( oper_info->command_AH, oper_info->command_AL, oper_info->command1_data ); wr_func( ((addrH<<8)| n), buff->data[n] ); //wr_func( ((addrH<<8)| n), buff->page_num ); //wr_func( ((addrH<<8)| n), addrH); do { usbPoll(); read = rd_func((addrH<<8)|n); } while( read != rd_func((addrH<<8)|n) ); //TODO verify byte is value that was trying to be flashed //move on to next byte n++; cur++; } buff->cur_byte = n; return SUCCESS; } //#define PRGM_MODE() swim_wotf(SWIM_HS, 0x500F, 0x40) //#define PLAY_MODE() swim_wotf(SWIM_HS, 0x500F, 0x00) #define PRGM_MODE() EXP0_LO() #define PLAY_MODE() EXP0_HI() uint8_t write_page_snes( uint8_t bank, uint8_t addrH, buffer *buff, write_funcptr wr_func, read_funcptr rd_func ) { uint16_t cur = buff->cur_byte; uint8_t n = buff->cur_byte; uint8_t read; // extern operation_info *oper_info; // uint8_t cur_data = buff->data[n]; #ifdef AVR_CORE wdt_reset(); #endif //set to program mode for first entry //EXP0_LO(); //swim_wotf(SWIM_HS, 0x500F, 0x40) PRGM_MODE(); //; TODO I don't think all these NOPs are actually needed, but they work and don't seem to significantly affect program time on stm32 NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); //enter unlock bypass mode wr_func( 0x0AAA, 0xAA ); wr_func( 0x0555, 0x55 ); wr_func( 0x0AAA, 0x20 ); while ( cur <= buff->last_idx ) { //write unlock sequence //need to make address and unlock data variable //best for host to communcate these values //actual value is part mapper dependent and part flash dependent //mapper controlled address bits dictate where split is //32KB banking A14-0 NES ctl, A15+ mapper ctl "bank" NROM, BNROM, ANROM //addrH_dmask = 0b0111 1111 directly addressable addrH bits //page2bankshft = A14->A8 = 7 shifts (equal to number of set bits in addrH_mask //16KB banking A13-0 NES ctl, A14+ mapper ctl "bank" UxROM, MMC1 //addrH_dmask = 0b0011 1111 //page2bankshft = A13->A8 = 6 shifts // 8KB banking A12-0 NES ctl, A13+ mapper ctl "bank" MMC3, FME7 //addrH_dmask = 0b0001 1111 //page2bankshft = A12->A8 = 5 shifts // 4KB banking A11-0 NES ctl, A12+ mapper ctl "bank" ezNSF //addrH_dmask = 0b0000 1111 //page2bankshft = A11->A8 = 4 shifts // //unlocked wr_func( 0x0AAA, 0xAA ); //unlocked wr_func( 0x0555, 0x55 ); //wr_func( 0x0000, 0xA0 ); snes_rom_wr_cur_addr( 0xA0 ); //gained ~3KBps (59.13KBps) inl6 with v3.0 proto wr_func( ((addrH<<8)| n), buff->data[n] ); //wr_func( ((addrH<<8)| n), cur_data ); //didn't actually speed up //Targetting 2MByte 16mbit flash which doesn't have buffered writes //currently have average flash speed of 21.05KBps going to start removing some of these NOPs //and optimizing flash routine to get time down. //exit program mode // EXP0_HI(); PLAY_MODE(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); //pre-fetch next byte of data //cur_data = buff->data[n+1]; #ifdef AVR_CORE wdt_reset(); #endif //wait for byte to flash // do { // usbPoll(); // read = rd_func((addrH<<8)|n); // // //} while( read != rd_func((addrH<<8)|n) ); // } while( read != buff->data[n] ); //this can cause things to hang on failed programs.. //need a smarter flash polling algo, kind of a pain because we don't have //a good way to toggle /OE or /CE quickly on v3 SNES boards usbPoll(); read = rd_func((addrH<<8)|n); //prepare for upcoming write cycle, or allow for a polling read //EXP0_LO(); PRGM_MODE(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); //First check if already outputting final data if (read != buff->data[n] ) { //if not, lets see if toggle is occuring //EXP0_HI(); PLAY_MODE(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); while( read != rd_func((addrH<<8)|n) ){ //EXP0_LO(); PRGM_MODE(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); //EXP0_HI(); PLAY_MODE(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); read = rd_func((addrH<<8)|n); } //prepare for upcoming write cycle //EXP0_LO(); PRGM_MODE(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); NOP(); } // //IDK why, but AVR will exit early sometimes // //without this second check, ~20 errors per 32KByte on SNES v3.0 // //All error bytes are 0xFF instead of true data // //may need a smarter flash polling routine.. // //Tried to add extra delay to read algo, and didn't change anything // //Also have decent trust in read routine as it's comparable to page read // //which works flawlessly for dumps. So think it has to do with flashing specifically... // //Hmm maybe the avr is missing a read.. flash /CE, /OE, and /WE never toggle // //so why would flash polling output different data between polls..? // //Ahh this is the issue, adding the code below only adds delay which gives flash // //enough time to complete write. //retry if write failed //this helped but still seeing similar fails to dumps if (read == buff->data[n]) { n++; cur++; LED_IP_PU(); LED_LO(); } else { LED_OP(); LED_HI(); } } buff->cur_byte = n; //exit unlock bypass mode wr_func( 0x0000, 0x90 ); wr_func( 0x0000, 0x00 ); //reset the flash chip, supposed to exit too wr_func( 0x0000, 0xF0 ); //exit program mode //EXP0_HI(); PLAY_MODE(); return SUCCESS; } /* Desc:Flash buffer contents on to cartridge memory * Pre: buffer elements must be updated to designate how/where to flash * buffer's cur_byte must be cleared or set to where to start flashing * mapper registers must be initialized * Post:buffer page flashed/programmed to memory. * Rtn: SUCCESS or ERROR# depending on if there were errors. */ uint8_t flash_buff( buffer *buff ) { uint8_t addrH = buff->page_num; //A15:8 while accessing page //First need to initialize mapper register bits //Perhaps this only needs to be done on first buffer though..? //Actually think this is best handled from buffer.c in operation == STARTFLASH //TODO use mapper to set mapper controlled address bits //need to calculate current bank and addrH //TODO set unlock addresses based on what works for that mapper and how it's banks are initialized //use mem_type to set addrH/X as needed for dump loop //also use to get read function pointer switch ( buff->mem_type ) { case PRGROM: //$8000 write_page( 0, (0x80 | addrH), buff, discrete_exp0_prgrom_wr, nes_cpu_rd ); break; case CHRROM: //$0000 write_page_chr( 0, addrH, buff, nes_ppu_wr, nes_ppu_rd ); break; case PRGRAM: //addrH |= 0x60; //$6000 //buff->cur_byte = nes_cpu_page_wr_poll( buff->data, addrH, buff->id, // buff->last_idx, ~FALSE ); break; case SNESROM: addrH |= 0x80; //$8000 LOROM space //need to split page_num //A14-8 page_num[7-0] //A15 high (LOROM) //A23-16 page_num[14-8] HADDR_SET( (buff->page_num)>>7 ); write_page_snes( 0, addrH, buff, snes_rom_wr, snes_rom_rd ); case SNESRAM: //warn addrX = ((buff->page_num)>>8); break; default: return ERR_BUFF_UNSUP_MEM_TYPE; } //lets start just reading first page of PRG-ROM then get fancy // while (buff->cur_byte < buff->last_idx) { // // //might be faster to put some of these in new pointers, but not sure.. // buff->data[buff->cur_byte] = nes_cpu_rd( addrH, buff->cur_byte ); // buff->cur_byte++; // } return SUCCESS; }