#include "erase.h" int erase_nes( USBtransfer *transfer ) { debug("erasing"); //dict opcode addr data dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 0, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 1, 0); debug("reset"); dictionary_call( transfer, BUFFER, RAW_BUFFER_RESET, 0, 0); debug("read status"); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 0, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 1, 0); debug("allocate 0"); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER0, 0x1A00, 1); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER1, 0x2A01, 1); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER2, 0x3A02, 1); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER3, 0x4A03, 1); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER4, 0x5A04, 1); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER5, 0x6A05, 1); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER6, 0x7A06, 1); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER7, 0x8A07, 1); debug("read status"); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 0, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 1, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 2, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 3, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 4, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 5, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 6, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 7, 0); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER7, 0x8A07, 1); debug("reset"); dictionary_call( transfer, BUFFER, RAW_BUFFER_RESET, 0, 0); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 7, 0); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER7, 0x8A07, 1); dictionary_call( transfer, BUFFER, RAW_BANK_STATUS, 7, 0); dictionary_call( transfer, BUFFER, ALLOCATE_BUFFER7, 0x5A05, 1); //dictionary_call( transfer, IO, IO_RESET, 0, 0); //dictionary_call( transfer, IO, NES_INIT, 0, 0); //dictionary_call( transfer, IO, EXP0_PULLUP_TEST, 0, 0); //dictionary_call( transfer, PINPORT, AUX_RD, 0, 0); //dictionary_call( transfer, PINPORT, AUX_RD, 0, 0); //dictionary_call( transfer, PINPORT, AUX_RD, 0, 0); //dictionary_call( transfer, PINPORT, AUX_RD, 0, 0); //dictionary_call( transfer, PINPORT, AUX_RD, 0, 0); //dictionary_call( transfer, PINPORT, AUX_RD, 0, 0); //dictionary_call( transfer, PINPORT, AUX_RD, 0, 0); ////software mode // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x90); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0); ////exit software // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x8000, 0xF0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0); //erase // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x80); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x10); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); //program byte // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xA0); // dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x8000, 0x00); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); // dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0); return 0; }