INL-retro-progdump/host/source/old/erase.c

106 lines
5.2 KiB
C

#include "erase.h"
int erase_nes( USBtransfer *transfer )
{
uint8_t rv[8];
//int i = 0;
debug("erasing_nrom");
io_reset(transfer);
nes_init(transfer);
debug("erasing PRG-ROM");
dictionary_call_debug( transfer, DICT_NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x80, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x10, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, NES_CPU_RD, 0x8000, 0, USB_IN, NULL, 2);
dictionary_call_debug( transfer, DICT_NES, NES_CPU_RD, 0x8000, 0, USB_IN, NULL, 2);
do {
dictionary_call( transfer, DICT_NES, NES_CPU_RD, 0x8000, 0, USB_IN, rv, 2);
printf("%x, ",rv[1]);
}
while ( rv[1] != 0xFF);
printf("\n done erasing prg.\n");
debug("erasing CHR-ROM");
dictionary_call_debug( transfer, DICT_NES, NES_PPU_WR, 0x1555, 0xAA, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, NES_PPU_WR, 0x0AAA, 0x55, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, NES_PPU_WR, 0x1555, 0x80, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, NES_PPU_WR, 0x1555, 0xAA, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, NES_PPU_WR, 0x0AAA, 0x55, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, NES_PPU_WR, 0x1555, 0x10, USB_IN, NULL, 1);
dictionary_call_debug( transfer, DICT_NES, NES_PPU_RD, 0x0000, 0, USB_IN, NULL, 2);
dictionary_call_debug( transfer, DICT_NES, NES_PPU_RD, 0x0000, 0, USB_IN, NULL, 2);
do {
dictionary_call( transfer, DICT_NES, NES_PPU_RD, 0x0000, 0, USB_IN, rv, 2);
printf("%x, ",rv[1]);
}
while ( rv[1] != 0xFF);
printf("\n done erasing chr.\n");
//dictionary_call( transfer, IO, IO_RESET, 0, 0);
//dictionary_call( transfer, IO, NES_INIT, 0, 0);
//dictionary_call( transfer, IO, EXP0_PULLUP_TEST, 0, 0);
//dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
//dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
//dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
//dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
//dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
//dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
//dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
////software mode
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA);
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55);
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x90);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0);
////exit software
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x8000, 0xF0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0);
//erase
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA);
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55);
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x80);
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA);
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55);
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x10);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
return 0;
//error:
// return -1;
}