INL-retro-progdump/host
Paul blue asus 535b45be27 Committing working build that was used for flashing STM8 SNES v3.1
boards for SF2 builds.  Not necessarily the most clean, but it was
stable and worked well.

Need to get swim comms working on other board designs.
Need to come up with better swim activation with more exact timing.
Still need to implement swim comms on avr, hopefully that doesn't prove
to be too much of a PITA...  Not looking forward to that.  Can probably
only handle low speed, and faking pullup may not work as well without
time on it's side @ 16Mhz...
2017-12-20 09:28:01 -06:00
..
include new file: shared/usb_commands.h 2016-11-20 23:57:09 -06:00
scripts Committing working build that was used for flashing STM8 SNES v3.1 2017-12-20 09:28:01 -06:00
source little bit of clean up commit. Updating readme for little more 2017-12-19 02:39:47 -06:00
udev-rule-help modified: source/inlprog.c 2016-11-19 17:38:12 -06:00
winlib Initial commit for: 2016-11-18 03:15:02 -06:00
Makefile Deleted lua makefile from attempt to move last commit. 2017-07-05 17:57:17 -05:00
inlretro.exe little bit of clean up commit. Updating readme for little more 2017-12-19 02:39:47 -06:00
inlretro_commited.exe Resolved issue where final buffer wasn't getting fully flashed. 2017-06-04 20:13:58 -05:00
libusb-1.0.dll Initial commit for: 2016-11-18 03:15:02 -06:00