72 lines
3.5 KiB
C
72 lines
3.5 KiB
C
#include "erase.h"
|
|
|
|
int erase_nes( USBtransfer *transfer )
|
|
{
|
|
|
|
debug("erasing");
|
|
|
|
//dict opcode addr data
|
|
dictionary_call( transfer, IO, IO_RESET, 0, 0);
|
|
dictionary_call( transfer, IO, NES_INIT, 0, 0);
|
|
dictionary_call( transfer, IO, EXP0_PULLUP_TEST, 0, 0);
|
|
dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
|
|
dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
|
|
dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
|
|
dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
|
|
dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
|
|
dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
|
|
dictionary_call( transfer, PINPORT, AUX_RD, 0, 0);
|
|
|
|
////software mode
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x90);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0);
|
|
////exit software
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x8000, 0xF0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8001, 0);
|
|
|
|
//erase
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x80);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0x10);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
|
|
//program byte
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xAA);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x2AAA, 0x55);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x5555, 0xA0);
|
|
// dictionary_call( transfer, NES, DISCRETE_EXP0_PRGROM_WR, 0x8000, 0x00);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
// dictionary_call( transfer, NES, NES_CPU_RD, 0x8000, 0);
|
|
|
|
return 0;
|
|
|
|
}
|