BranchCommit messageAuthorAge
masterThis seems like a horrible way to do input handling...Nick Scheibenpflug5 years
AgeCommit messageAuthorFilesLines
2015-03-18This seems like a horrible way to do input handling...HEADmasterNick Scheibenpflug7-11/+72
2015-03-18Added missing SDL_QUIT event handler.Nick Scheibenpflug2-5/+6
2015-03-18Use InputHandler for handling input.Nick Scheibenpflug5-17/+31
2015-03-18Add TileImage() function. Modified LoadImage() to use image's alpha channel.Nick Scheibenpflug4-3/+27
2015-03-17Start actually drawing stuff.Nick Scheibenpflug7-9/+44
2014-09-12Added SDL_rotozoom to the MakefileNick Scheibenpflug1-2/+7
2014-09-02Started adding some render code for bullets. Added player, enemy, and bullet...Nick Scheibenpflug13-6/+1909
2014-09-02Added files to project file.Nick Scheibenpflug2-0/+20
2014-08-28Added an input handler class and started fleshing out the other stuff. Still...Nick Scheibenpflug12-6/+126
2014-08-28Added Makefie for linux. Won't compile until stuff is more fleshed out thoug...Nick Scheibenpflug2-0/+36