with large number of updates to the linker script (nokeep.ld)
The first 2KByte is dedicated for vector table, usb driver, usb desc
tables, hardfault, dummy handler, and firmware update routines. There
is currently ~700Bytes of free space in that first 2KB. Should be
plenty of space for firmware update routines and other advanced future
features.
The 070RB has 2KByte pages, and 070C6 has 1KB pages, which is the
smallest erase granularity size. So we can't really have anything
smaller than 2KByte on the RB. This leaves 30Kbyte for the
main/application code on the C6 which should be more than enough.
That 30KByte starts with the reset handler fixed to 0x0800_0800 because
we don't want to have to update the vector table.
After the reset handler is the usbFunctionWrite, then Setup routines
which the usb driver calls for incoming/outgoing data. These need to be
in first 64KByte of flash as a 16bit pointer is kept in usb_buff RAM.
Write was put first as it's less likely to change, with Setup following
which is quite large due to all the inlining that's happening inside it
thanks to the compiler.
Perhaps these function locations could be kept at a fixed location. Or
we could make a 'vector table' of our own just before the reset handler.
This may speed things up a bit, but for now it works. Also like the
ability to change these pointers which may be useful for the next update
as the firmware update code will effectively need it's own Setup/Write
functions. So the current pointers can just be updated to call them
instead, and restore originals/new ones through reset.?
This leaves 96KByte of unused flash on the 070RB, don't have any plans
for this yet. Perhaps future updates for all the connectors and
features will require it.
Also added definition for fast ram functions to .data section. Got that
working but not sure when it may be needed..
Need to physically separate them now. Then can focus on erasing &
flashing ourselves.
Added some speed checks to bnrom.lua script that I was testing usb code
with. Was able to verify read/write speeds were no affected by changes
in this commit. Did some testing against older firmware v2.2 though
there does seem to have been a slight slow down on write speeds.
Although, perhaps that's because of the nrom flash verifications that
are also included in this build (but not commited)..?
Added windows driver package, just have to run InstallDriver.exe to
get drivers installed on windows 10 (and others I believe)
Created dictionaries for all remaining cart connectors.
Nothing useful there yet, just wanted to get the files created
and dictionaries working.
Added bunch of notes to shared_dictionaries to explain how to go
about creating new dictionaries and some opcode details.
Have STM8 cic communications working "CICCOM" to change between H/V
mirroring on new discrete boards. Currently these operations are handled
entirely from the host scripts and opcode/operands are mostly hard coded.
Need to move these to more generic functions in the ciccom dictionary
which will also speed things up moving to the firmware which will speed
things up.
Some changes to mapper 30 script to eat the ines header, and test CHR-RAM
banking.
Some updates to snes flashing operations, still a work in progress to
fully support prior SNES board designs.
Mostly adding support for mappers as I needed it for my own hardware
builds:
-MMC1
-mapper 30
-easy NSF (still need to update for mapper verilog fix)
-action53 (still need to update for mapper verilog fix)
-dual port board flashing
-colordreams, not sure if I actually got this working
-color ninja, just a special CPLD version of colordreams for ninja boards
Just started working on SNES code. slowly getting things up and working
outside of main inlretro.lua script similar to how NES has been handling
everything with it's own script. Able to flash v3 boards fine. v1 boards
flash without errors, but still having some mapping problems where it
verifies but won't boot. v2 prototype flashes most bytes but not all,
seems v2 boards are much slower to output valid data.. But that may just
be the manufacturer ID codes..?
TODO next:
-bootloader dictionary that jumps to bootloader so don't have to manually
close jumper on the board.
-turn on the watchdog timer for stm32
-create some sort of host timeout so reset button on programmer isn't as
useful
-allow firmware programing algos to be uploaded and executed from SRAM for
faster code that also doesn't require specific firmware builds to support
new mapers.
-Finish JTAG to simplify programing NES & SNES CPLDs
-Sort out swim issue with stm8s001 CICs
-add SWIM support for avr
Only reads one byte, but good enough.. to get things done.
Code should actually work for low and high speed, but have only tested
high speed on writes so far.
Having issue where reads can fail at times. Esp with long strings of
'0'.. Perhaps operating at high speed would improve matters..
Although I'm also realizing maybe I'm not waiting for the device to reset
and reload HSI trim factory value, need to check that..
The new assembly file/function does everything needed so can start cutting
out inline assembly from swim_out function.
Swim code needs to run at 48Mhz. Realizing this is pretty vital to having
enough time to handle high speed. And timing of artificial pull-up
requires high trimmability..
Two different Makefiles, specify which with -f file flag:
make -f Make_avr clean program
make -f Make_stm clean program
made release dir to put released .hex firmware files
Need to make separate avr build folder
Need to make one master Makefile that calls one of the other makefiles as
instructed.
Currently device is recognized by PC but does nothing else other than
being recognized by app during connection process:
arm-none-eabi-size -t build_stm/inlretro_stm.elf
text data bss dec hex filename
1332 0 20 1352 548 build_stm/inlretro_stm.elf
1332 0 20 1352 548 (TOTALS)
avr-size avr_kazzo.elf
text data bss dec hex filename
1496 2 43 1541 605 avr_kazzo.elf