Fork/mirror of https://gitlab.com/InfiniteNesLives/INL-retro-progdump
prototype which has STM8 CIC driving flash /OE with inversion of SYS /RST. STM8 CIC is running at 16Mhz, and doesn't actually function as CIC. Still need to come up with special way to signal to CIC that it's plugged into a programmer and not a console. Things aren't as fast as they could be, but they're good for now and proved working on all kazzo versions. Expecting decent speedup could be aquired by optimizing the flash routine, not changing address unless needed, or only changing low byte of address, etc. Could also let the host put the flash chip in unlock bypass mode and keep it there until done with flashing. Current speeds: INL6: 42.2 KBps flashing, 92KBps dumping stm adapter: 25.3 KBps flashing, 96KBps dumping AVR kazzo: 18.0KBps flashing, 14.3KBps dumping Was able to get the inl6 up to 59KBps flashing. Which was 35sec total flash time for 16mbit chip which has typical flash time of 22s plus overhead. This got slowed down when supporting stm adapter as checks for buffer status were required from what I recall. Also fixing flash polling routine AVR found slowed things down. Was able to get 140KBps dump time on inl6 with 16mbit SNES flash. This was slowed when supporting stm adapter which brought out issue with stm32 usb driver. Locks up the device if the buffer isn't fully dumped prior to calling. Need to get driver to support sending NAKs until data is dumped. Current fix for checking buffer status slows things down for all devices. AVR brought out issue with SNES v3 design where we can't rely on flash poll data to toggle between reads as /OE and /CE are stuck low. Have to toggle /RESET slowly to toggle /OE and ensure we don't move on to next byte until previous is fully flashed. STM32 found initial issue where /WR should be set low first to set direction of data level shifter, then set /ROMSEL low to enable level shifter output. Not doing this caused bus conflicts between the two causing flakey writes where not all bits were getting cleared. lua scripts currently force SNES, need to add smart check that identifies SNES flash board if vector data is 0xFFFF. Also funky order where it always erases after flashing as this was more convient for testing. While this commit is far from ideal, it's stable and I've done my best to not commit junk that will cause problems later. Just make sure to always verify dumping algo before assuming something is wrong with writes! |
||
|---|---|---|
| bootloader | ||
| firmware | ||
| hardware | ||
| host | ||
| roms | ||
| shared | ||
| .gitignore | ||
| Readme.txt | ||
Readme.txt
===================
Linux
===================
HOST APPLICATION:
install libusb:
sudo apt-get install libusb-1.0-0-dev
make:
gcc -I include inlretro.c -o inlretro -lusb-1.0
or just run make unix from host folder.
As noted in windows instructions below, lua must be built first
-cd host/source/lua, make o a, then make from host/source
run:
./inlretro
FIRMWARE:
install avr-gcc and avr-libc:
sudo apt-get install gcc-avr
sudo apt-get install avr-libc
BOOTLOADER:
bootloadHID-master:
https://github.com/ajd4096/bootloadHID
fork of original obdev bootloader has option to remove BL switch with timeout.
bootloadHID.2012-12-08:
https://www.obdev.at/products/vusb/bootloadhid.html
the original believe it has more upto date V-USB drivers.
Both have identical commandline folders so they're identical on the host side.
need to have libusb-dev installed can check by typing "libusb-config" in terminal
will present usage options if installed on your system
if not installed should report so with suggestion for apt-get:
sudo apt-get install libusb-dev
then just run 'make' should build sucessfully
With the bootloader commandline app built, the firmware can be loaded
onto the INL retro-programmer via USB:
-place BL/RUN switch in BL
-hit RESET button or plug into USB for first time
-run 'make program_unix' from firmware dir.
If bootloader commandline app was successfully built and you have permission
to access HIDbootloader should have successful output similar to this:
$ make program_unix
../bootloader/commandline/bootloadHID -r main.hex
Warning: could not set configuration: could not set config 1: Device or resource busy
Page size = 128 (0x80)
Device size = 16384 (0x4000); 14336 bytes remaining
Uploading 1920 (0x780) bytes starting at 0 (0x0)
0x00700 ... 0x00780
-take BL switch back to RUN
-enjoy new firmware
===================
Windows
===================
HOST APPLICATION:
Install minGW:
download: http://www.mingw.org/wiki/Getting_Started
launch: Installation manager default settings
select: mingw32-base
(primary need is gcc)
select: msys-base
(primary need is make, basic unix commands are nice to have)
optional: msys-openssh
(helpful if using gitlab to pull updates)
minGW utilities can be easily added or removed at any time with minGW installation manager.
Add C:\MinGW\bin & C:\MinGW\msys\1.0\bin to your PC's enviroment PATH variable
-control panel search: "edit system environment variables
-System properties window, Advanced tab, click Environment Variables...
-System Variables pane: Select and edit "PATH"
-Add new entries below assuming you used default location for minGW
C:\MinGW\bin
C:\MinGW\msys\1.0\bin
-I had troubles once with cp (copy) commands in Makefile
causing a crash, even though the commands works outside of make. Bumping the
mingw path variables to the top of all my path variables corrected this issue.
So that might help if you have similar issues...
Now host app can be built from windows command prompt command make when in host directory
Currently setup to compile lua separate from host app. Need to get better at writing makefiles..
But whatever it works and saves ~12sec of compile time with current setup.
-go to host/source/lua
-make o a
-go back to host
-make
This way lua is compiled separately using it's provided make file.
make clean still deletes lua object files, so this process must be reperformed if cleaned.
FIRMWARE:
Download and Install WinAVR
http://www.webring.org/l/rd?ring=avr;id=59;url=http%3A%2F%2Fwinavr%2Esourceforge%2Enet%2Findex%2Ehtml
optional: install programmer's notepad has handy feature to make clean, all, program in tools menu
this is nifty if you are scared of the command prompt for some strange reason...
installation process should modify PATH environment variables for you.
incase they don't add them just like MinGW above
C:\WinAVR-20100110\bin
C:\WinAVR-20100110\utils\bin
Now firmware can be built from windows command prompt with command "make" when in firmware directory
There is a bootloader installed on all "kazzo" INL retro programmer-dumper's which allows new firmware
builds to be easily flashed on to the device without a avr programmer.
Place BL/RUN switch in BL, then hit reset button in INL retro-prog
from firmware folder run command "make program" this will flash target build onto device using bootloadHID.exe
Take BL/RUN switch back to RUN and device will reset into INL retro-prog you just built.
BOOTLOADER:
If you wish to build bootloader for kazzo (shouldn't be necessary for most ppl) follow the following
Requires you to have an avr programmer to reflash atmega164a mcu
Helpful to download more recent version of avrdude than included with WinAVR.
Download latest version with mingw32.zip from following link:
http://download.savannah.gnu.org/releases/avrdude/
unzip and copy paste both avrdude.exe and avrdude.conf to C:\WinAVR-20100110\bin directory
Assuming the recent build still doesn't support atmega164a..
You'll also have to add a definition for atmega164a in the avrdude.conf file
Copy paste the atmega324P section and rename it atmega164A
Then change the following lines to match:
id = "m164a";
desc = "ATmega164A";
signature = 0x1e 0x94 0x0f;
Now the bootloader can be built and flashed from the bootloadHID/firmware directory with make
If trying to flash mcu from make file you'll have to modify AVRDUDE line to match your avr programmer
Once completed you can make the bootloader and flash it with command "make flash"