Had a good lesson on what static means... :/ everything working now as previously designed speed testing on windows10 PC yeilded ~21KBps when transferring 128-512KB payloads and 128Byte transfer size. Going to bump to 256 and see how that does after 128KB speed tests on linux machine. created host test.c/.h file for general testing of new features. that way I can start working on erase/write.h files and just use test.c as scratch code space for tinkering and still call with -t flag on command line. modified dictionary calls to include pointers to data and lengths. |
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|---|---|---|
| .. | ||
| buffer.c | ||
| buffer.h | ||
| io.c | ||
| io.h | ||
| logic.h | ||
| main.c | ||
| nes.c | ||
| nes.h | ||
| pinport.c | ||
| pinport.h | ||
| snes.c | ||
| snes.h | ||
| types.h | ||
| usb.c | ||
| usb.h | ||